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Nov 23, 2024
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2023-2024 Undergraduate Catalog [ARCHIVED CATALOG]
Art and Creative Technology, B.A.
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Return to: Undergraduate Programs
This program is designed to establish the foundation of a sustainable artistic practice by promoting technical proficiency, critical thinking, new technology and entrepreneurship. In addition to coursework that explores traditional media such as drawing, painting, and sculpture, students will gain skills in digtal imaging, animation and digital fabrication. With an emphasis on professional practices through mentorships and/or internships students will connect to the conteporary art world. By emphasizing writing, contemporary practices, museum studies, and new technology, students gain transferrable skills that align with many potential career paths within the creative industry. The program culminates in a thesis project that highlights the development of each student's creative output while connecting to the larger contexts of art history and culture.
PROGRAM OUTCOMES
- Develop a project that demonstrates the principles and elements of design.
- Compare and contrast historical and contemporary art perspectives.
- Create unique art projects that integrate technology.
- Produce a successful thesis exhibition.
- Formulate a marketing plan for a creative product or business.
Students earning a BA degree in Art and Creative Technology are required to complete a total of 121 credits.
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University Core Curriculum
The completion of 40 credits of University Core Curriculum with the following restrictions:
C4T1: PHYS 1130 - Physics of Color and Light with Laboratory
C7T1: ARHS 2250 - Modern Art, Modernity, and Modernism
C9T1: ARTS 2231 - History of Art I
C1T2: ARHS 3375 - Art Theory and Criticism
C2T2: DGAD 2001 - Multimedia Communication
C5T2: GRDE 1110 - Applications of Graphic Design Production
C9T2: ARTS 3331 - Contemporary Art
Major Requirements (63 credits)
Electives (18 credits)
- Plus six free electives (18 credits)
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Return to: Undergraduate Programs
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